Can anyone explain the faults system for working hunter classes please, I belive it's different to SJ? Is it more for a knockdown than refusal/run out? Are there different faults for different fences?
Think the knock downs are the same as in sj but that refusals are really frowned upon as horse should be displaying a hunting type temprament - forward going jump anything etc...
I always b*****ed off if I didn't get a clear as you're rarely recalled.